All Projects

A comprehensive showcase of integrated hardware-software systems, from embedded controllers to distributed cloud platforms.

Core Engineering Projects

Main Thesis Project

PrintHive

Comprehensive 3D print farm management system with AI-powered failure detection. Features Kubernetes-based architecture with distributed processing across comb and drone nodes.

  • Queue system with priority & HEX ID tracking
  • Stock management for filament & parts tracking
  • Real-time printer status dashboard via Moonraker
  • AI failure detection using GPU inference pods
  • Proxmox multi-VM architecture
Kubernetes Python AI/ML Moonraker Proxmox PostgreSQL
Flagship System
Mechatronics Showcase

WireBot CNC System

Web-controlled CNC-style automated wire cutting machine with dual microcontroller architecture and real-time web dashboard control.

  • Raspberry Pi Zero 2 W web backend
  • Dual Pico controllers (motion + I/O)
  • 5x TMC2209 stepper drivers
  • 24V + 5V dual rail PSU with SSR control
  • Real-time motion & I/O firmware separation
Embedded C React Raspberry Pi TMC2209 Real-time
Production Ready
Embedded + PCB

SlimeVR "Tamu" Board

Custom PCB design for full-body VR tracking with advanced IMU sensors and magnetometer for enhanced precision tracking.

  • ICM-45686 vs BNO085 sensor research
  • QMC6309 magnetometer integration
  • Custom PCB design in EasyEDA
  • SlimeVR-compatible firmware
  • Potential private release version
PCB Design EasyEDA IMU Sensors Embedded C VR Tracking
R&D Phase
Robotics + Computer Vision

K-JetBot Warehouse Robot

Jetson Nano-powered autonomous warehouse robot with computer vision navigation and ultrasonic sensor array for Kiva-style logistics operations.

  • AprilTag navigation system
  • Ultrasonic sensor array for obstacle avoidance
  • BMI160 IMU for motion tracking
  • Autonomous movement algorithms
  • Warehouse-style logistics automation
Jetson Nano OpenCV AprilTag Python ROS
Prototype Complete

Infrastructure & AI Systems

Cloud Infrastructure

GPU Cloud Infrastructure

Sophisticated Kubernetes GPU cluster with Proxmox integration and hybrid cloud architecture for distributed AI workloads.

  • Kubernetes GPU cluster orchestration
  • Proxmox integration for VM management
  • Huawei Cloud hybrid concept
  • Prometheus + Zabbix monitoring
  • GPU scheduling design & optimization
Kubernetes Proxmox GPU Computing Prometheus Hybrid Cloud
Production
AI + Manufacturing

3D Print Failure Detection

Advanced YOLOv8-based computer vision system for real-time monitoring of multiple 3D printers with comprehensive failure type detection.

  • YOLOv8 neural network implementation
  • 8 failure types: spaghetti, stringing, layer shifts
  • Real-time monitoring across printer arrays
  • Custom dataset creation & labeling
  • Integration with PrintHive ecosystem
YOLOv8 OpenCV Python PyTorch Real-time CV
Production
Infrastructure Optimization

Homelab Infrastructure

Comprehensive homelab setup with TrueNAS SCALE, Proxmox TRX40, 10GbE networking, and GPU passthrough for AI workloads.

  • TrueNAS SCALE system deployment
  • Proxmox TRX40 host configuration
  • 10GbE networking infrastructure
  • GPU passthrough optimization
  • ZFS pools & NAS + VM integration
TrueNAS Proxmox 10GbE ZFS GPU Passthrough
Backbone System
Research Project

First Layer ML Research

Specialized machine learning system for early 3D print failure detection using RGB + depth camera capture and custom labeling pipeline.

  • RGB + depth capture system
  • Custom data labeling pipeline
  • Print defect classification algorithms
  • Early failure detection models
  • Integration with camera hardware
Machine Learning Computer Vision Depth Cameras TensorFlow Data Pipeline
Research Phase

Creative & Development

Game Development

"Insectpire" RTS Game

Sophisticated real-time strategy game featuring hex grid engine with isometric rendering, Perlin noise terrain generation, and complex unit management systems.

  • Custom hex grid engine implementation
  • Isometric rendering with depth sorting
  • Perlin noise procedural terrain
  • Unity-based development with URP shaders
  • NiloToon shader experiments
Unity C# URP Shaders Perlin Noise Game Logic
In Development
Content Creation

VTuber Channel Project

VTuber channel with custom Live2D model,VR with SlimeVR FBT, and self-funded ecosystem approach.

  • Custom Live2D model development
  • SlimeVR full-body tracking integration
  • 4x/month streaming schedule
  • Self-funded ecosystem model
  • Long-term brand development
Live2D OBS Studio SlimeVR Streaming Content Creation
Brand Building
Research & Analysis

AI Inference Hardware Research

Comprehensive analysis of GPU hardware for AI inference workloads, comparing RTX and Quadro architectures with optimization focus.

  • RTX 2060 Super vs Quadro A400 comparison
  • AV1 encoding GPU research
  • Plex + AI node optimization
  • FP16 inference performance analysis
  • Cost-performance optimization
GPU Computing Benchmarking FP16 Performance Analysis Hardware Research
Research Complete
Entrepreneurial

Software House Venture

Startup initiative with experienced team focusing on web solutions and infrastructure, with potential commercialization of core projects.

  • Web-focused solution development
  • Infrastructure planning (firewall, hosting)
  • PrintHive commercialization potential
  • WireBot product development
  • SlimeVR board market research
Business Development Web Solutions Infrastructure Product Strategy Commercialization
Planning Phase